This page was last edited on June 1, 2019, at 21:12. Take your favorite fandoms with you and never miss a beat. When the Kongs go through gates with Kackle's picture over it, a ghost is waiting promptly for them, and a time counter will appear at the top of the screen. ; In the SNES version of Donkey Kong Country 2, each cleared stage of the Lost World reveals a rock over the water next to the entrance of Krocodile Kore.The five rocks allow the main characters to access the final boss stage. Enemies here are Klomps, Spinies, Klampons, Zingers, Klobbers and Krunchas. It's seen in Gloomy Gulch and Web Woods for example. Enter "FREEDOM" as a cheat code. Donkey Kong Country 2: Diddy's Kong Quest - Haunted Forest: Added: 2020-12-13 11:39:36 PM: Authors: Rykon-V73: Type: Ripped Purpose: Layer 3 Description: Hey there. All backgrounds ripped by ibm2431. Trivia Quiz - "Donkey Kong Country 2" Gloomy Gulch Category: Donkey Kong Country 2 Quiz #293,471. This does include boss levels but does not include Klubba's Kiosks, Swanky's Bonus Bonanzas, Kong Kolleges, Monkey Museums, or Funky's Flights. Gloomy Gulch is a location on Crocodile Isle.It is the fifth world in Donkey Kong Country 2: Diddy's Kong Quest and the fourth in Donkey Kong Land 2.. ... Go to the third stage in the Gloomy Gulch level (where there is a lot of wind). Player2.net.au In Donkey Kong Country 2, at the beginning, if the player waits long enough, a Kloak will descend directly above the Kongs to throw items, such as treasure chests, both containing Extra Life Balloons when broken. After hitting a second gate with Krackle's picture slashed in red paint, the primates will evade the ghost successfully. A single Skull Cart must be ridden to reach the exit. As the level's title would imply, Squitter the Spider is prominently featured in this stage, as he will construct webs to get to the other side of the forest. Ghost Mini-Neckies can be avoided, and a live one must be defeated to make a Wooden Barrel to appear. The fifth world in "Donkey Kong Country 2" for the Super Nintendo takes you into the fright fest known as Gloomy Gulch. After the barrage, a real Mini-Necky appears. The world boss is Krow's undead spirit, Kreepy Krow, who is located and battled from the top-left corner of the area. Gloomy Gulch is the fifth world in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. Clip: Donkey Kong Country 2 - Gloomy Gulch. There are brief moments in the level where Quawks will revert back into Diddy/Dixie, who can freely fight or dodge enemies and access bonus levels, but for the most part Quawks will be used. This level is set in an eerie forest and marks first appearance of the ropes. Gloomy Gulch ----- There are 5 DK coins and 12 Kremkoins to collect here. Zingers and Flitters are enemies here. 10 questions, rated Difficult. Compared to its two preceding worlds, Krem Quay and Krazy Kremland, Gloomy Gulch's world map is smaller, with a size around that of the first world, Gangplank Galleon. - Ghostly Grove DK coin Under the platform with the [O]. The stages often have ghost-like enemies, though the regular enemies are found as well. This often interferes with the Kongs' way of traveling the stage. In this beehive-themed stage, Quawks the Parrot must descend to the bottom of the beehive and avoid Zingers. This stage takes place in an amusement park, where the primates must ridden a Skull Cart, while avoiding gaps and enemies over the tracks. After it reaches to zero, the Kackle will harm the main character. He can also use his webs as an attack, defeating enemies from afar. Mario vs. Donkey Kong 2: March of the Minis, Donkey Kong Country 2: Diddy's Kong Quest Worlds, https://donkeykong.fandom.com/wiki/Gloomy_Gulch?oldid=67342. Watch with Prime. Game. In Donkey Kong Country 2, enemies in the stage are Klampons, Click-Clacks, Neeks, yellow Kutlasses, Kannons and yellow Zingers. The wind blows normally at the start of the level, and strongly blows left or right later in the level. Note: ... Donkey Kong picture. S… This category contains all the Gloomy Gulch stages from Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land II. Holding it in front of Kreepy Krow makes him run into it and be weakened. Lets see what you remember about this area. This world has spooky woods, a haunted library, and a beehive. Gloomy Gulch is the fifth world of Donkey Kong Country 2: Diddy's Kong Quest and the fourth world of Donkey Kong Land 2. Fifth world with a spooky forest theme. Music. Klubba's Kiosk is located on the left side of Gloomy Gulch on the game's overworld map. This spooky area is also haunted by the evil, Donkey Kong Country 2: Diddy's Kong Quest, https://www.mariowiki.com/index.php?title=Gloomy_Gulch&oldid=2680085, Donkey Kong Country 2: Diddy's Kong Quest Worlds, Haunted Hall is the second level of Gloomy Gulch. In the Game Boy Advance remake, every world map was redesigned and extended, including Gloomy Gulch's, whose size rounds out that of previously-larger worlds. In fact, you're just entering it when you get to Gloomy Gulch. The barrel must be throw at the boss to harm him. It is a haunted area set in a dilapidated ghost town [1] set between dark, spooky woods, with ghostly inhabitants such as Kloaks . You can:-view the BG in the sample file; 33min. August 24, 2018. Gloomy Gulch appears in Donkey Land 2. In some points, the wind can greatly assist the heroes' jumps or throw them into enemies and pits. Donkey Kong Country 2 Gloomy Gulch. Stage replaces Haunted Hall in Donkey Kong Land 2. The world takes place between Krazy Kremland and K. Rool's Keep, but in Donkey Kong Land 2, the standalone Klubba's Kiosk appears to the left of it on the Crocodile Isle map. Rattly the Rattlesnake can be found early in the stage by going over to the left entrance at the beginning of the stage. Donkey Kong Country Speedrunning Wiki. This is the first forest stage of Gloomy Gulch. This place is known to be foggy, spooky, has ghosts and is old aged. The Kongs must carefully glide the level by grabbing onto, The final level of the area is another dense forest but with a mist in the foreground. Donkey Kong Land 2 Ghostly Grove is the first stage in Gloomy Gulch , the twenty-seventh stage in Donkey Kong Country 2: Diddy's Kong Quest and the twenty-sixth in Donkey Kong Land 2 . To keep time from running out, the player must hit Plus Barrels to add five seconds to the counter, but hitting Minus Barrels will decrease five seconds instead. The area, as the name suggests, is quite gloomy, scary forest, and so are most of the stages in this area. An asterix (*) indicates the correct answer. Donkey Kong Country 2: Diddy's Kong Quest. Krow sends out three ghost Mini-Neckies; they fly at the Kongs, one at a time, from the eggs thrown at the living Krow. The player does not need to hit and avoid every single Plus and Minus Barrel, respectively, to escape safely from the Kackles. Diddy and Dixie then must jump on the hooks, jump to the right, and climb the Ropes, all while avoiding the eggs. Use Dixie's helicopter jump to the left of the platform, and float under it. Recently Changed Pages. Some Zingers are also present in the area. Level select. Opposed to other worlds in Donkey Kong Country 2 and Donkey Kong Land 2, the Lost World possesses its own music theme (see Videos section above). However, these ghosts disappear after a few seconds dropping down the primates. It is the boss stage of this world. Ghostly Grove is the twenty-third level of Donkey Kong Country 2: Diddy's Kong Quest. In Donkey Kong Country 2, enemies here are Neeks, Krunchas, green Kutlasses, yellow and red Zingers, brown and green Kaboings, Kannons, Krooks and Mini-Neckies. In Donkey Kong Country 2, Quawks the Parrot makes his debut in the game series here, and multiple of him are only found in this stage. As such, Diddy and Dixie ride a Skull Cart throughout most of the level. Going for 100% completion, check out this platforming Donkey Kong Country 2 - Gloomy Gulch Part 1 - 1080p 60fps - The Super Casuals The level takes place inside a beehive. This is where the Kongs fight the world boss. The early section of the stage will be played as the Kongs, but later an Animal Barrel to turn into Squitter the Spider must be used. There are haunted woods, a bee hive and a haunted rollercoaster ride in this world. After receiving a total of three hits, Kreepy Krow will explode into glowing bits. Add new page. Kreepy Krow is the boss for this world in Donkey Kong Country 2, and Krow is the boss in Donkey Kong Land 2. Throw your partner at the start. Jumping on its head makes a Barrel appear. In the Game Boy Advanceversion, every one wears a blue bandana. His web platforms must be used to advance across large pits, and enemies blocking Squitter's path must be defeated by shooting his webs. Despite its outdoors setting, the world map shows Krazy Koaster on the same location as Haunted Hall (a haunted house). Thus, the player will need to carefully guide the animal buddies down between enemies. Haunted Hall is a rollercoaster stage and the only level in an old, abandoned library setting. ... Go to the third stage in the Gloomy Gulch level (where there is a lot of wind). Trivia. They are all listed in chronological order. In the ending of both games, the entirety of Crocodile Isle, including Gloomy Gulch, sinks in the sea. Gusty Glade is the twenty-fifth level in Donkey Kong Country 2: Diddy's Kong Quest and the third area of Gloomy Gulch. As Diddy continues his Kong Quest in Donkey Kong Country 2 SNES he reaches the Gloomy Gulch, one of the later stages of the game. Throw your partner at the start. This world has numerous amounts of fog and has ghosts such as Kloaks, and Kackles. 44min. In Donkey Kong Land 2, enemies include Spinies, Neeks, Klampons and Zingers. The wind will be neutral at the start, but soon after it will either blow strongly to the left or right, usually, with no break in between. Join Paul as he returns to one of his childhood favourites in this full playthrough series. Subtitles. Many Zingers and other foes will appear on the Kongs' path during the stage. It is a haunted area set in a dilapidated ghost town[1] set between dark, spooky woods, with ghostly inhabitants such as Kloaks. Donkey Kong Country 2: Diddy's Kong Quest Levels Name every level in Diddy Kong's excellent SNES game. Donkey Kong Country 2: Diddy's Kong Quest. Audio languages. After that, the player must go up by using hooks and ropes, while avoiding eggs thrown at the heroes. Subtitles. When Diddy and Dixie Kong engage battle, they see Kreepy Krow. : The Nintendo Power Supplies Catalog (part 3) Most of the stage can be completed by ignoring the animal buddies and using Dixie Kong's Helicopter Spin move. Donkey Kong Country 3: Dixie Kong's Double Trouble! Donkey Kong Country has finally come to the Nintendo Switch online service. Donkey Kong Country Speedrunning Wiki; Belcha's Barn; ... Donkey Kong Country 2: World name: Gloomy Gulch: Level name: Gusty Glade: Previous level: Haunted Hall: Next level: Parrot Chute Panic: Difficulty: Safe: 4/10 It has King Zing Sting come before and it either Haunted Hall (DKC2) or Krazy Koaster (DKL2) come after it. When you find Rattly, go to the top left corner and you will see the picture. Diddy and Dixie Kong need to time their jumps in order to utilize the ropes to their advantage. Retrieved from "https://dkcspeedruns.com/mediawiki/index.php?title=Gloomy_Gulch&oldid=13986" This is the creepy part of the game with a ghostbird as the boss. This article lists all of the questions from Swanky's Bonus Bonanza in Donkey Kong Country 2: Diddy's Kong Quest. Gloomy Gulch is the fifth world in Donkey Kong Country 2: Diddy's Kong Quest on the SNES, a haunted forest area covered in fog directly above Krazy Kremland.It's height above Crocodile Isle creates many gusty winds as well. August 24, 2018. They cannot hang onto them long, as the ropes might disappear before they get off, thus making them fall. After reaching the next section, the strategy from the previous one must be used again. ALL. Site created and maintained by ibm2431. Parrot Chute Panic takes place in the last Zinger hive level. They are encountered in order from blue, green, yellow and dark red. Many Ghost Ropes are present to help the heroes to reach high places and transverse pits. In the next section, the same strategy of the previous one must repeated, however, the heroes must first jump on or wait for the eggs to stop bouncing. Krazy Koaster replaces the Haunted Hall as the second level of Gloomy Gulch in Donkey Kong Land 2. The final regular stage of the area, it takes place in another forest. ALL. When you find Rattly, go to the top left corner and you will see the picture. Gloomy Gulch. The location is home of Kackles, pirate ghosts. In Part 12 of the series, Paul wades through Gloomy Gulch. Level select. After receiving another two hits, Krow is defeated again. The stages often have ghost-like enemies, though the regular enemies are found as well. Like the other worlds, the level names for Donkey Kong Land 2 are the same as in Donkey Kong Country 2. Sometimes the Quawks drops the Kongs directly to the next Quawks, who resumes with carrying them down the level. In Donkey Kong Country 2, there are also Click-Clacks, Spinies and Klampons as enemies. Rattly the Rattlesnake can be transformed into for the first half of the level, and the Kongs will be on their own beyond the Star Barrel. In Donkey Kong Country 2, Kreepy Krow is the ghostly spirit of Krow, the first boss in both game versions. Donkey Kong Wiki is a FANDOM Games Community. A majority of Gloomy Gulch takes place in spooky woods, but it also features a haunted house with Kackles, nestled in a clearing near the start, and a nearby Zinger hive. It can be accomplished by using the "team-up" move in Donkey Kong Country 2 or using hooks in Donkey Kong Land 2. After hitting Krow twice, the primates must climb up to next section of the boss battle, while avoiding eggs being shoot. The top-left corner of the ropes to their advantage spirit, Kreepy Krow makes him into. 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